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Basic Mobile App Design MCQ

1. Which is not a factor in Self Determination Theory?

Answer

Correct Answer: Involvement

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2. True of False: Self determination theory notes there are 5 factors that help people become motivated to change behavior.

Answer

Correct Answer: False

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3. "This behavior is part of my identity" is an example of what type of motivation?

Answer

Correct Answer: Integrated

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4. Which is not a type of symmetry?

Answer

Correct Answer: Proportionate

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5. Which of these elements are not included in the Fogg Behavior Model?

Answer

Correct Answer: Reward

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6. Which of the following is NOT a type of motivation according to Self Determination Theory?

Answer

Correct Answer: Related

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7. What causes Overall Balance?

Answer

Correct Answer: A Mosaic form caused by containing too many elements

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8. Especially on mobile devices, password masking (i.e. replacing password field characters with asterisks) can:

Answer

Correct Answer: reduce usability and increase errors

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9. In Gestalt theory of visual design, which one of these is NOT a law of perceptual organization?

Answer

Correct Answer: Tetradic Colors

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10. Which are relative units of measurement when using style sheets?

Answer

Correct Answer: percent(%) and em

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11. Which of the following is not a classic example of gamification?

Answer

Correct Answer: Laser Tag

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12. What are the four types of Balance?

Answer

Correct Answer: Symmetrical, Asymmetrical, Radial, Overall

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13. What is an "affordance"?

Answer

Correct Answer: An actionable property between the world and an actor

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14. According to Alan Cooper, what is the "elastic user"?

Answer

Correct Answer: A derogatory term for the tendency of different stakeholders in the design process to define "the user" based on their own personal goals.

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15. What is 'flow' as used in gamification principles?

Answer

Correct Answer: Flow is the mental state of operation in which a person in an activity is immersed in game play

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16. True or False: Downloading a mobile application is an example of a "least important behavior"?

Answer

Correct Answer: True

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17. Which of the following is not a type of behavior in the Fogg Behavior Grid?

Answer

Correct Answer: Note

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18. What is a necessary tool for turning quantitative research results into user segments?

Answer

Correct Answer: Clustering analysis

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19. Contrast of size or scale is part of which Design Principle(s)?

Answer

Correct Answer: Emphasis and Balance

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20. Pandora suggesting songs to users but giving users the final say in accepting a recommendation is an example of:

Answer

Correct Answer: autonomy

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21. What is Cognitive Load?

Answer

Correct Answer: Load related to the executive control of working memory (WM)

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22. Some design principles related to Gestalt psychology include:

Answer

Correct Answer: Similarity, proximity, and continuation

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23. Symmetrical and Asymmetrical are design sub-principles with different meanings depending on which Principle you are referring to. Which two Principles do they belong to?

Answer

Correct Answer: Unity and Balance

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24. Which is the best definition of a mobile design pattern?

Answer

Correct Answer: a general, repeatable solution to a commonly occurring problem in software design

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25. Which of the following is the most likely icon size for an iPad

Answer

Correct Answer: 76 x 76

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26. What size is an app icon for the App Store?

Answer

Correct Answer: 1024 x 1024

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27. "This behavior feels good" is an example of what type of motivation?

Answer

Correct Answer: Intrinsic

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28. Which type of motivation is most likely to sustain behavior change?

Answer

Correct Answer: Intrinsic

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29. In typography, the x-height is

Answer

Correct Answer: the distance between the baseline and the mean line in a typeface

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30. What is the term "Feedback" (within the context of a design principle)?

Answer

Correct Answer: Communicating clearly to the user the action they have undertaken

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31. Which is the best example of a design metaphor?

Answer

Correct Answer: flipping to the next page by swiping

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32. What is a weakness of A/B testing?

Answer

Correct Answer: Its impact is generally limited to incremental and local improvements

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33. Which of these frameworks focuses on status and score to motivate competitive behavior?

Answer

Correct Answer: Competitive pyramid

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34. Digital type is generally created as what kind of file type?

Answer

Correct Answer: Vector glyphs

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35. What is the 3 F's of Design?

Answer

Correct Answer: Form follows Function

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36. What is this principle? "Altering the basic theme achieves unity and helps keep interest"

Answer

Correct Answer: Theme with variation

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37. What is a typeface "family"?

Answer

Correct Answer: multiple styles and weights of the same typeface

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38. Which Principle states that "hiding certain functions can be advantageous in interface design"?

Answer

Correct Answer: Visibility

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39. What is "banner blindness"?

Answer

Correct Answer: A tendency by users to ignore visual elements that look like advertisements

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40. Which should be the minimum target area for each item in a collection view?

Answer

Correct Answer: 44x44 points

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41. What aspect of gamification causes its players to form habits?

Answer

Correct Answer: The rewards and accomplishments

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42. Why is Consistency so important?

Answer

Correct Answer: Designing different interfaces to perform identically reduces cognitive load and enables users to quickly transfer prior knowledge to unfamiliar products

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43. The 3 most basic shapes in visual design are known as PLP. What does this stand for?

Answer

Correct Answer: Point, Line, and Plane

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44. What should come first when approaching a design project?

Answer

Correct Answer: Establishing the product's goal

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45. What is the recommended dots per inch (dpi) for images intended for display on the web or mobile devices?

Answer

Correct Answer: 72 dpi

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46. True or false? 1em is equal to the current font size.

Answer

Correct Answer: True

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47. Which pair of words differentiates between fonts with or without the small finishing strokes on the ends of a character?

Answer

Correct Answer: Serif and Sans-Serif

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48. True or False? It is generally best to design a gamification experience with only one player type in mind.

Answer

Correct Answer: False

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49. What do you call the concept of visual equilibrium?

Answer

Correct Answer: Balance

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50. The techniques used for keeping players in game and not leaving (logging off or closing the application) are often called:

Answer

Correct Answer: engagement techniques

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51. Hierarchy refers to:

Answer

Correct Answer: The order of importance of each element in a design

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52. A player who favor scenarios in which they're rewarded for completing tasks and earning the recognition of other is known as a(n) ______.

Answer

Correct Answer: Achiever

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53. What is the difference between a bit map and vector image?

Answer

Correct Answer: Bit maps are made up of pixels. Vectors are defined by mathematical equations.

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54. True or False? Beautiful design has no impact on user motivation.

Answer

Correct Answer: False

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55. Which of the following is a software program for a mobile device?

Answer

Correct Answer: Native applications

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56. True or False? The basic principles of Self Determination Theory operate universally, but with some unique cultural twists.

Answer

Correct Answer: True

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57. pixels(px) is an absolute unit of measurement when using style sheets

Answer

Correct Answer: True

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58. Which control UI would best represent a binary decision?

Answer

Correct Answer: a switch

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59. Which is the best example of "direct manipulation"?

Answer

Correct Answer: Playing a game by swiping

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60. True or False? A Gamified experience releases dopamine into the player's brain.

Answer

Correct Answer: True

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