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Android Game Development MCQ

Android Game Development Quick Quiz

Question 1 of 10
  • Suppose you are developing an Android game for mobiles. If you want to set the volume button of your phone to handle sounds of the game, which of the following is the correct syntax to do so?

    Answer & Explanation

    Correct Answer: context.setVolumeControlStream(AudioManager.STREAM_MUSIC);

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  • If you want to print or log everything that happens in your application, which of the following tags should you use?

    Answer & Explanation

    Correct Answer: Log.v

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  • In an Android project which of the files should not be modified?

    Answer & Explanation

    Correct Answer: R.java

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  • Which of the following data type(s) is/are used by Android?

    Answer & Explanation

    Correct Answer: Both a and b

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  • In Android, which of the following header files is needed to be imported in the class that implements OpenGL Renderer given that the game is being developed using Eclipse?

    Answer & Explanation

    Correct Answer: import javax.microedition.khronos.egl.EGLConfig;

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  • Which of the following classes contains Android system string resources Cut, Copy, and Paste?

    Answer & Explanation

    Correct Answer: import Android.content.res.Resources;

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  • OpenGL is a/an ________ .

    Answer & Explanation

    Correct Answer: Application programming Interface

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  • The Integrated Development Environment for Android game development is/are ___________.

    Answer & Explanation

    Correct Answer: Eclipse

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  • __________ file in the Android project is an auto generated file and is stored in the package gen.

    Answer & Explanation

    Correct Answer: R.java

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  • In Eclipse, the layout folder of an Android application are located in which of the following folders by default?

    Answer & Explanation

    Correct Answer: res

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