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OpenGL MCQ

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OpenGL Quick Quiz

Question 1 of 10
  • Which of the following functions has an unsigned byte variant? (taking GLubyte as arguments)

    Answer & Explanation

    Correct Answer: glColor

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  • What is "immediate mode"?

    Answer & Explanation

    Correct Answer: A deprecated set of functions that permit the user to quickly learn the basic building blocks of OpenGL

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  • Generally, what primitive polygon is used for creating a mesh to represent a complex object?

    Answer & Explanation

    Correct Answer: Triangle

    Note: This Question is unanswered, help us to find answer for this one

  • What organization is currently responsible for OpenGL's standardization and development?

    Answer & Explanation

    Correct Answer: Khronos

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  • If a coordinate system (CS1) is transformed to another coordinate system (CS2) using a matrix M, is it possible to go from CS2 to CS1 and how?

    Answer & Explanation

    Correct Answer: Yes, apply inverse of M.

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  • Once a 2D or 3D rotation is performed, is it possible to reverse the rotation?

    Answer & Explanation

    Correct Answer: Yes

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  • glLoadIdentity () is the preferred way to load the identity matrix onto the matrix stack.

    Answer & Explanation

    Correct Answer: True

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  • What is the use of glGet?

    Answer & Explanation

    Correct Answer: To get specific values from the hardware context

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  • What is glTexCoord*() used for?

    Answer & Explanation

    Correct Answer: Defining the coordinates in texture space to be mapped to object space.

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  • How do you activate a shader program in OpenGL?

    Answer & Explanation

    Correct Answer: glUseProgram(ProgramID);

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  • OpenGL Quick Quiz

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