1. What is the name of Maya's material editor?
2. How many vertices does a polygon cube have?
3. what is the recommended folder for saving .ma or .mb files in maya?
4. what is the frame limit for the maya timeline
5. Dynamic Relationships Editor, is used to control relationships of:
6. what does the hotkey F3 do in maya?
7. What shortcut do you use to grow your selection (ie. when working with faces or vertices)?
8. What key would you hold down to snap to the grid?
9. What is a n-gon?
10. Double click in the Select Tool, will open the:
11. Maps which use the RGB channels to encode surface information on geometry at render time are called:
12. What type of texture map is a VDM?
13. As from Maya 2014, how would you open a newer version file into a previous version of maya ?
14. What is a geometric entity that fills the gap between edges?
15. What is the default Maya render engine?
16. What material channel does a specular map plug into?
17. Which material channel enables an object to appear to have detailed geometry without modeling it?
18. How many edges can the Create Polygon Tool support?
19. Which shortcut repeats your last action?
20. If faces are appearing black in the viewport, one sided lighting is on, and there is no black material applied to geometry, what is the solution?
21. When ready to render, where in the Rendering menu set is the 'batch render' located?
22. Which camera viewport is not an orthographic viewport?
23. To extrude edges or faces along a path curve, you can use:
24. The attributes of the default Lambert shader in Maya can be modified
25. What is the name of the window that allows you to view a list of every item in your scene?
26. When selecting a Render engine, if Mental Ray is not listed as available where would you go to enable it?
27. IK stands for:
28. When finished modeling, what needs to be done, before applying custom textures?
29. A collection of faces, vertices, and edges form...what?
30. Which of these can you use to edit an animation?
31. What are the keyboard shortcuts for Translate, Rotate and Scale?
32. What Hotkey allows you to jump between viewports
33. What is the name of the tool used to add additional edge loops to selected geometry?
34. Which option allows you to render shadows?
35. What is the best way to remove unwanted vertices and edges?
36. FK stands for:
37. What file formats does maya scenes save as?
38. What does the Extrude tool do?
39. What is a line that connects two vertices on polygonal mesh?
40. what is the hotkey, to view object in wireframe mode?
41. To extend the functionality, Maya provides a scripting language:
42. What does MEL stand for?
43. What does Maya's classic 4-panel layout consist of?
44. What hot-key focuses your active view on a selected object?
45. Shortcut to decrease or increase the size of the Pivot Manipulator ?
46. Which one of these is not a scripting language you can use in Maya:
47. How do you convert a procedural texture or shading network into a file texture?
48. What is the hotkey to view model in smooth mode?
49. What is a single point in 3D space, defined by X axis, Y axis, and Z axis?
50. Which is NOT a UV projection Method?
51. What does NURBS stand for?
52. What is the fastest method to create a doughnut?
53. To finish create a new polygon, you can press:
54. What is a vertex?
55. What is the name of Maya's unique, stroke based geometry creation system?
56. What channel do you put normal maps into?
57. What is the shortcut key to duplicate objects?
58. When setting up a leg or arm rig, you would typically use:
59. What is the window called that displays a lists of all polygons,lights,dynamics, groups, and etc in a maya scene?
60. What is Maya's default linear working unit?
61. What deformer lets you change the shape of an object into other shapes?
62. Which of these is required to bake ambient occlusion maps?
63. When zooming up close on an object and some of the object disappears, what should you adjust?
64. What key would you hold down to snap to vertices?
65. One of the advantages to save a scene in the Maya Ascii file formats (.ma) is:
66. Where is “Hypershade” located in the menu?
67. Which of these allows you to configure the skin weights of multiple vectors at once:
68. How many faces does the primitive cube have?
69. What is a Playblast?
70. I can connect the output of a node from Maya's hypershade to the input of a transform node
71. The Hotbox in Maya is a:
72. What are the functions of each light in a Three-Point Lighting system?
73. What camera should you create if you want to create a 3D image that you can view with red/blue glasses?
74. How can one render an animation project in maya?
75. What does the lattice tool create around its selected surface?
76. Maya can import .3ds geometry files by default
77. In 3D computer graphics, what color is generally used to represent the Y axis as opposed to the X and Z?
78. Animation layers
79. If you want to save the weights after weighting the rig, the first thing you should do is:
80. Which of these tools will allow you to smooth out geometry?
81. Which shading simulates global lighting on an object?
82. The Trax Editor is a animation tool that lets you:
83. What button makes a selected object a parent of another selected object?
84. What tool will you use to connect sets of edges or faces?
85. How do you display “Poly Count”?
86. What technique can imprint shadows onto a texture?
87. In animation, if you want a character’s hand to stick to an object, while the rest of the body is free to move, what would you use on the arm?
88. What does the hotkey f4 in maya do?
89. What tool allows you to blend animation clips
90. What does the term Valency refer to?
91. What is the keyboard shortcut to hide selected objects?
92. What option brings a skeleton back to its default pose?
93. For photo-realistic rendering which of these has to be true?
94. To adjust the timing of an animation while holding attribute values at points on the animation curve, you would use:
95. What is the Hotkey for soft select?
96. When using Quad Draw, which option will allow you to snap your geometry to an underlying mesh?
97. On a rig, what would you use to change the orientation of an IK joint chain directly?
98. What is the hot-key to add a function or tool to a shelf tab?
99. What is the shortcut to simply change the background viewport colors?
100. What is the keyboard shortcut key used to add a shortcut for any tool from mesh, surface, animation, etc to the shelf.
101. What is the short command to change the main menu bar to animation ?
102. What is a voxel?
103. True or False? To deform (influence) particles, you can use Deformers like Bend and Twist.
104. You can isolate objects for rendering by:
105. Which mode allows you to orient joint axis?
106. The option that defines how far apart the left and right cameras are in a stereo rig is called:
107. The Maya built in renderer will render particles
108. When Gamma correcting an 8bit file for use in a linear workflow, what value should be used for the RGB gamma values, assuming you are correcting a 2.2 gamma?
109. In stereoscopic renderings the ______ defines the zero point of depth of field.
110. What is shortcut you can smooth object with edit cage ?
111. What button do you hold down to move a joint without moving the children?
112. What material channel controls how glossy a Blinn material is?
113. A hull is to nurbs as ______ is to polygons
114. True or False? The Trax Editor is not allowed to control motion path animation.
115. What are the Hotkeys for the various menu groups?
116. What material channel controls how glossy a Phong material is?
117. If you render a nurbs surface with Mental Ray for Maya and it does not look as smooth as in the view port, one of the things you may have to do to fix the problem is:
118. IPR stands for
119. in the graph editor to make an animation curve repeat down the time line from it's LAST set value, you have to follow this list:
120. Under what menu is the Normal Map transfer at?
121. If an object has a positive parallax, when viewed stereoscopically, it will:
122. Although you can examine multiple types of blind data at one time in the Blind Data Editor, you are only allowed one type of ______ action
123. The object selection mask is used for
124. How many Tris will have sqare Polygon after Triangulation?
125. True or False? To eliminate undesirable deformation effects where the mesh loses volume as a bone twists on its axis, you would use the classic linear smooth skinning method.
126. To edit length of anchor handles in the graph editor, first you must:
127. What is the best way to translate components along any arbitrary direction?
128. For some reason I suddenly realize that my camera is tumbling faster than normally. I may have:
129. In Maya, what does DAG stand for?
130. The 'by frame' option in the common tab of the render global settings allows you to:
131. You can choose the wireframe color for your geometry
132. How many assemblyDefinition nodes can a Maya scene contain?
133. When modeling with nurbs and using the boundary command, the curves involved in the operation must obligatorily be touching each other in 3D space.
134. True or False? The IK/FK Spring solver is a valid solver in Maya.
135. True or False? Blendshapes can work only as long as the target is not deleted.
136. Snap to grids
137. How to Turn Color Feedback on/off?
138. How to turn on soft selection?
139. How to flood with the current value?
140. How to switches between move pivot and move object?
141. Paint Effects Brush Settings menu.
142. How to Toggle Reflection on/off?
143. Where to set a multi uv tile workflow
144. How to turn on full screan mode?
145. How to turn play animation
146. How to Turn Show Wireframe on/off?
147. After duplicating mesh, the rotate trasform affecs on scale. What to do, to fix it?
148. Move, Rotate, Scale Tool snapping
149. Which of the following particle render types allows setting Line width' attribute for rendering?
150. Which rotation interpolation would be set in order to create curves that have keyframes on sibling curves locked together but the interpolation between keyframes is performed in Euler-space?
151. Which of these is a software render type for particles?
152. State whether True or False: Keys cannot be set on the transform attributes of particles individually in a particle object.
153. In the given image, the particle render type is set to?
154. Which output image file formats can store the depth channels in one file?
155. Which 'world up type' in 'attach to motion path' tool specifies that the up vector try to aim at the origin of a specified object instead of the world up vector?
156. Which animation editor is shown in the given graphic?
157. In the given image, which Birail tool has been used to create the surface in graphic 1, using the vertical curves as profile curves and horizontal curves as rail curves in graphic 2?
158. Which is a 3d texture type?
159. Breakdowns can be converted into keys but keys cannot be converted into breakdowns?
160. Which manipulator is represented by yellow square pointed at with the red arrow in the given image of a spotlight?
161. 'Hold current keys' sets keys only for the attributes that change value?
162. Which animation types can be edited in the graph editor?
163. Which animation types can be edited in the graph editor?
164. Which NURBS element is being represented by the yellow colored line in the given image?
165. Which utility node is used to obtain information about the position of a light relative to a texture?
166. Which among these fog types can cast shadows?
167. Color curve attribute is only available for spot light?
168. While using Move tool, which'Set keys on' option should be selected in order to set the keys on translate x,y & z attributes only?
169. Key Ticks are shown as green marks whereas breakdowns are shown as red marks on the time slider?
170. Which among the following materials is a volumetric material?
171. Which type of light Maya automatically creates during render, if there is no light in the scene?
172. Displacement mapping does not change the surface by moving its vertices but only changes the surface's normals?
173. Which Material type has been used to render the sphere in the given image?
174. How many CVs at least would you need to complete a degree 5 curve?
175. Animating an object using motion path creates a dynamic animation?
176. Which of the following lets you edit event and sound synchronization and timing?
177. Which key would you press in order to turn on the pivot point manipulator?
178. 'Parameter tool' displays the direction of the curve or surface and the normal to the curve or surface at a specified point?
179. What would you do to a NURBS surface in order to create a curve on that surface?
180. In the given image, the area marked in red shows the?
181. Which material type is used for representing matte surfaces with no specular highlights, such as chalk or unpolished surfaces?
182. Which utility is shown in the given image?
183. Which Move tool option causes the manipulator orientation to reflect the moved surface rather than the original surface and lets you move selected CVs on a NURBS surface in the U or V direction?
184. Which editor is used to create, edit, and connect rendering nodes, such as textures, materials, lights, rendering utilities, and special effects?
185. Which light has been used for rendering the given image?
186. Which light is used to simulate a combination of direct light and indirect light?
187. Which type of attribute is typically used in an expression to control a combination of other attributes?
188. Render diagnostics can display limitations and recommendations regarding output image file format restrictions?
189. In the given figure, which Maya utility does the button marked in red points to?
190. Which tool would you use to transform a number of items proportional, based on the distance from the manipulator handle?
191. Which attribute for a particle per object is set to
192. Which keyboard shortcut lets you edit the particle object in edit mode?
193. Which among these is not an emitter type?
194. In the given Image, which one among the marked options represents anisotropic material?
195. Which surface material is used by initial(default) shading group?
196. Which among these lets you interactively update portions or all of the scene and get immediate feedback?