1. What kind of things can you do with Blender?
2. How can you show all hidden objects?
3. What is a billboard mesh used for?
4. How do you subsurf a selected object on the fly?
5. How do you snap a 3D object to the grid?
6. How do you remove a keyframe from the selected object?
7. How do you align the active camera to the view?
8. How do you apply an image texture to a mesh for rendering?
9. How can you show the 3D objects in wireframe?
10. How do you make a texture visible on both sides of a plane?
11. What is the 3D view used for?
12. What is an Armature?
13. What is mesh editing?
14. How can you hide a selected 3D object?
15. How do you stablish the influence of a bone on a vertex?
16. How do you move selected objects to a layer?
17. How do you display completely all objects in the visible layer and centered in the window?
18. How do you move selected 3D objects?
19. How do you proceed if you want to animate a character?
20. The Node Editor is used to:
21. What is the shortcut to rotate an object?
22. What are faces?
23. Where can you edit custom shortcuts?
24. Which image format do you use to get transparency in your model?
25. What is Floor constraints used for?
26. When you are in pose mode, you:
27. What is the UV/Image editor used for?
28. How do you switch the view to the camera one?
29. How do you select all visible objects present in the scene?
30. What are NURBS good for?
31. How do you select a 3D object?
32. How do you duplicate selected 3D objects?
33. Can you show a background image within the 3D view?
34. Can you render single layers in Blender?
35. How do you enter in edit mode?
36. What is the node editor for?
37. What are edges?
38. What scripting language does Blender use?
39. How do you delete selected 3D objects?
40. What is the programming language for scripting in Blender?
41. How do you extrude a selected face?
42. What are vertices?
43. What is a Torus?
44. Can you do video compositing with Blender?
45. How do you scale selected 3D objects?
46. How do you add plug-ins in Blender?
47. What do you use modifiers for?
48. How do you rotate selected 3D objects?
49. What render engines can you use with Blender?
50. Can you create animations with Blender?
51. What systems does Blender support?
52. How do you automatically add a number to the end of your .blend filename?
53. You use the Composite Node to:
54. in the 3D view, what key brings up the dynamic search menu that allows you to quickly access tools ?
55. How do you reset the UV map of a mesh?
56. What do you use constraints for?
57. What do you use pivot modes for?
58. Which modifier helps you quickly reduce the polygon count of an object?
59. What are Lattice objects used for?
60. What type of textures can you use in Blender?
61. How do you view the tools window of a selected 3D object?
62. How do you connect two vertex with an edge?
63. How do you create a circular movement of the camera around an object?
64. How do you add a keyframe to the selected object?
65. How do you create a normal map directly in Blender?
66. What is the relationship between Vertices, Edges, and Faces?
67. How do you place the 3D cursor?
68. How do you create a group?
69. How do you show the Add menu?
70. How do you rotate the viewport?
71. How can you reset the rotation of a selected object?
72. An object's Drawtype:
73. How do you view the properties of a selected 3D object?
74. How do you switch to the opposite side of the top view?
75. What are NURBS?
76. Before you export a 3D model for a game engine, it is important that you:
77. You use Ray Tracing to:
78. How do you create a very low poly tree that can be used in a Game Engine?
79. How do you attach an Armature to a mesh?
80. What are Shape Keys used for?
81. What is the Message sensor of the Blender Game Engine used for?
82. The bone type Envelop can be used to:
83. How do you rotate objects as trackball?
84. What is the NLA Editor used for?
85. What is a Normal?
86. What is the Transform Manipulator?
87. The Rigging process is used to:
88. How do you mark the seams of a mesh?
89. What is the object Origin Point?
90. What are the sensors of Blender Game Engine used for?
91. How do you triangulate a selected face?
92. What are Normals used for?
93. How do you make an object parent of another?
94. How do you change brush size in sculpting mode?
95. How do you make a circle selection?
96. In the 3D view, what keyboard shortcut opens the "Specials" menu?
97. How do you quickly scroll through your frames?
98. How do you export different animations within a *.md2 model?
99. How do you make a lasso selection?
100. How do you overwrite the default scene with your current one?
101. How do you start the Blender Game Engine?
102. In the 3D view, what does the Shift-S shortcut do ?
103. Using the node editor when composting, You cannot invert the color of an image by
104. What's the shortcut for edge slide
105. How do you make a border selection?
106. How do you copy any attribute of an object?
107. How can you switch to the previous rendered buffer?
108. What is the Weighting process used for?
109. How can you add vertices in edit mode?
110. How do you change brush strength in sculpting mode?
111. How do you manipulate an objectís Origin Point in Edit Mode?
112. How do you select more than one editing mode?
113. How do you create fur for a 3D model that will be used in a Game Engine?
114. What modifier gives you the ability to edit with a higher polygon count while still retaining vertex data on lower subdivision levels?
115. How do you place the 3D cursor at the center of the grid?
116. How do you render a small portion of your scene?
117. How do you change editing modes on the fly?
118. How can you hide unselected objects?
119. How many seams do you need to correctly unwrap a cube?
120. How do you manipulate an objectís Origin Point in Object Mode?
121. How do you make an edge loop selection?
122. How do you select an object behind another?
123. What is the process of deforming the mesh as the armature is animated or moved, called?
124. What is the process of binding a skeleton to a single mesh object called?
125. In sculpt mode, which of the following masking option does not remove the hidden portion of the mesh from the sculpting tool influence?
126. What is the Color Ramp node used for?
127. How do you fill a hole in a mesh?
128. Kinematics is the process of calculating ______, given the angles of all the joints.
129. How many types of bones exist in Blender?
130. In Edit mode, mesh select mode: edge, how do you select an edge ring?
131. What is the hotkey to change direction of BezierCurve?
132. How do you move color sliders in 0.1 increments?
133. What happens if you press the Shift and 3 keys?
134. How do you merge selected vertices?