MCQs > IT & Programming > OpenGL > What should be done to rotate around a point that is not the origin?

OpenGL MCQs

What should be done to rotate around a point that is not the origin?

Answer

Correct Answer: Translate to origin, rotate about origin, then translate back to original position.

Explanation:

Note: This Question is unanswered, help us to find answer for this one

OpenGL Skill Assessment

Overall Skill Level-Poor

Your Skill Level: Poor

Retake Quizzes to improve it

search

OpenGL Skill Assessment

Overall Skill Level-Poor

Your Skill Level: Poor

Retake Quizzes to improve it