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Game Programming Concepts MCQ

Game Programming Concepts Quick Quiz

Question 1 of 10
  • What is true regarding DirectX and OpenGL?

    Answer & Explanation

    Correct Answer: OpenGL is multi-platform.

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  • What is a shader?

    Answer & Explanation

    Correct Answer: A list of renderer instructions to produce certain visual effects

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  • What is a physics engine?

    Answer & Explanation

    Correct Answer: A piece of code regulating 3D models

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  • The fundamental idea behind particles is that they are immune to physics laws (collisions, ...).

    Answer & Explanation

    Correct Answer: False

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  • What is double buffering?

    Answer & Explanation

    Correct Answer: A technique to minimize flickering

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  • What is object oriented programming?

    Answer & Explanation

    Correct Answer: A programming paradigm that uses "objects" and their interactions to design applications and computer programs

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  • A UDP client sends a packet to a server on port 80. The server responds using port 50'234 as source port. What will the result be?

    Answer & Explanation

    Correct Answer: It will always work.

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  • What is network endianess?

    Answer & Explanation

    Correct Answer: big endian

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  • What is a mesh?

    Answer & Explanation

    Correct Answer: The physical representation of a 3D model

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  • What primitive is used to draw particles?

    Answer & Explanation

    Correct Answer: Any primitive may be used depending on the situation

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  • Game Programming Concepts Quick Quiz

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