1. 3D space is represented by 3 axis. Which letter is not representative of one of these?
2. What kind of render pass measures the distances between surfaces to create soft shadows for compositing?
3. What is the standard NTSC framerate?
4. which of the following is generally used for smoke effects?
5. A character quickly changes direction, but his clothes continue forward at a different timing than his body. What is think known as?
6. Which software does not support animation?
7. Which of these modeling processes uses spline curves as a basis for generating surfaces?
8. In a walk cycle, what is the passing position?
9. True or False? A displacement map is typically in black and white.
10. What is the main advantage of recording the live action movement you intend to animate?
11. _____________________ refers to using computer software to create 3D computer models of characters, props, and sets.
12. What will happen to the animation when keyframes are placed further apart?
13. Without rigging you cannot do texture map on 3D model. True or False?
14. What are Storyboards used for?
15. Which of these are NOT viewing angles shown in quad view?
16. Which process would you use to make a model of a 3D character animatable?
17. Which of these file formats is importable into most 3D packages?
18. What is the control point used to manipulate the shape of a NURBS curve?
19. For creating a single model, which of these is a more efficient way to model in polygons?
20. What process would you use to add coloration to a surface of a 3D model?
21. Which of these are associated with transparency?
22. Turning on shadows would increase or decrease render time?
23. Which process is used in 3D animation to create and modify 3D geometry?
24. Which of these most accurately describe rigging?
25. What will happen to the animation when keyframes are closer together?
26. What process is used to combine rendered files into final images?
27. Which of these aspect ratios is associated with widescreen images?
28. Orthographic cameras show what view?
29. A ________________ is a series of sketches that can be used as a guide for making a show.
30. What process is associated with mapping images onto models?
31. Which of these passes are used for adding depth of field in post?
32. True or False. 12 Animation principles are only for Character Animation.
33. Which of the following actions gives the illusion of weight and volume to a character as it moves?
34. Which process is used to create a coordinate system to map 2D images onto 3D surfaces?
35. Which of these most accurately describe rotoscoping in CGI?
36. Which of these are used to add more physically accurate and realistic lighting to a 3D scene?
37. What 3D data is included in the obj file format?
38. A method of reducing or preventing rendering artifacts by using colour information to simulate a higher screen resolution is called:
39. which is the technique by which movements of actual human is recorded as motion data and applied to rigs of animation models?
40. What does keyframing mean?
41. Which of the following is NOT one of the 12 Principle of Animation?
42. What Animation Principle prepares the audience for a major action, such as starting to walk or run?
43. Which of these processes are used to simulate light passing through and bouncing out of translucent surfaces such as wax or skin?
44. Blocking is usually the first step in which style of animation?
45. True or False? You can NOT switch between Forward Kinematics and Inverse Kinematics during the animation process.
46. The digital process required to extend 24 fps to 30 fps when converting from PAL to NTSC for US viewing is called:
47. The difference between keyframes is called:
48. Which of the following is the correct order of positions when creating a walk cycle?
49. What's the process of animation that is done so that the audience will be able to understand the actions of a character as it relates to the story?
50. What is Gimbal Lock?
51. Which of these render settings need to be enabled to render reflections?
52. What kind of shaders use mathematical formulae to generate textures?
53. Which texturing method alters the location of vertices on a model, usually at render time?
54. Which 3d format can export the animation?
55. Which of these are NOT light sources in a three point lighting system?
56. The process of correcting a 3D model's geometry to one more suitable for animation is known as
57. When you create an object,normals are used to define which side of a face or vertex is considered the "......" side.
58. When beginning to pose a character, what body control do you typically begin posing from?
59. What is trimming?
60. which type of rendering produces 100% physically correct render?
61. Which of the following actions would benefit LEAST from using Forward Kinematics?
62. The ________________ is used to prevent gimbal lock during animation
63. Which of these passes are used for adding motion blur in post?
64. In animation, which of the following terms represents deceleration?
65. Which of these workflows provide more photorealistic rendering?