(); aud.clip = Microphone.Start("Built-in Microphone", true, 10, 44100); aud.Play();, 3.AudioSource aud = GetComponent
How can you playback input from a microphone in Unity? Correct Answer: AudioSource aud = GetComponent Explanation: Note: This Question is unanswered, help us to find answer for this one More Unity3D MCQ Questions Unity3D MCQs | Topic-wiseUnity3D MCQs