(); aud.clip = Microphone.Start("Built-in Microphone", true, 10, 44100); aud.Play();, 3.AudioSource aud = GetComponent(); aud.buffer = Microphone.Start("Built-in Microphone", true, 10, 44100); aud.Play();, 4.None of the above">
MCQs > IT & Programming > Unity3D > How to playback input from a microphone in Unity?

Unity3D MCQs

How can you playback input from a microphone in Unity?

Answer

Correct Answer: AudioSource aud = GetComponent(); aud.clip = Microphone.Start("Built-in Microphone", true, 10, 44100); aud.Play();

Explanation:

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