Game Development Skill Assessment

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Game Development MCQ

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Focused questions for skill assessment

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Premium questions with correct answers

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Free Sample Questions for Game Development

The 3D graphics rendering pipeline consists of the following main stages?

Vertex Processing: Process and transform individual vertices

Rasterization: Convert each primitive (connected vertices) into a set of fragments. A fragment can be treated as a pixel in 3D spaces, which is aligned with the pixel grid, with attributes such as position, color, normal and texture

Fragment Processing: Process individual fragments

Output Merging: Combine the fragments of all primitives (in 3D space) into 2D color-pixel for the display

All of the above

Answer:
All of the above

Rendering _____ and materials are used to display the object on screen?

Scene

Materials

Geometry

Textures

Answer:
Geometry