MCQs>IT & Programming>Unity3D>A SkinnedMeshRenderer component is attached automatically by Unity to some mesh objects when they are added to a scene. Which reason best explains why?
Unity3D MCQs
A SkinnedMeshRenderer component is attached automatically by Unity to some mesh objects when they are added to a scene. Which reason best explains why?
Answer
Correct Answer: The mesh file contains bones and rig data
Explanation:
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