Login
Sign up
Categories
IT & Programming
Design & Multimedia
Writing & Translation
Sales & Marketing
Admin Support
Engineering & Manufacturing
Finance & Management
Website Designing & Development
Database Management
Networking & Troubleshooting
Aviation & Aerospace
Softwares & Applications
Stocks & Investments
Electronics & Appliances
Online Tools
General Knowledge & Aptitude
Mathematics
Educational Subjects & Courses
Business & Organization
Health & Wellbeing
Culture & Ethics
IT Field Knowledge & Experience
Languages & Communication
Entrepreneurship & Leadership
Economics & Development
Mass Communication & Media
Research Methods & Evaluation
Public Relations & Dealings
Educational Methods and Research
Educational Subjects & Techniques
Crime & Justice
Governments & Policies
Cyber Security & Ethical Hacking
Hospitality & Tourism
Soft Skills & Personal Management
Transportation & Driving Rules
Forest and Nature
Religion
Skill Assessment
MCQs
PDFs
Login
Sign up
Categories
IT & Programming
Design & Multimedia
Writing & Translation
Sales & Marketing
Admin Support
Engineering & Manufacturing
Finance & Management
Website Designing & Development
Database Management
Networking & Troubleshooting
Aviation & Aerospace
Softwares & Applications
Stocks & Investments
Electronics & Appliances
Online Tools
General Knowledge & Aptitude
Mathematics
Educational Subjects & Courses
Business & Organization
Health & Wellbeing
Culture & Ethics
IT Field Knowledge & Experience
Languages & Communication
Entrepreneurship & Leadership
Economics & Development
Mass Communication & Media
Research Methods & Evaluation
Public Relations & Dealings
Educational Methods and Research
Educational Subjects & Techniques
Crime & Justice
Governments & Policies
Cyber Security & Ethical Hacking
Hospitality & Tourism
Soft Skills & Personal Management
Transportation & Driving Rules
Forest and Nature
Religion
Skill Assessment
MCQs
PDFs
Login
Sign up
Skill Assessments
>
IT & Programming
>
Mobile App Design Skill Assessment
>
Quiz # 2
Mobile App Design Quiz # 2
Instructions
Quiz:
Mobile App Design Quiz # 2
Subject:
Basic Mobile App Design
Total Questions:
30 MCQs
Time:
30 Minutes
Note
Do not refresh the page while taking the test.
Results along with correct answers will be shown at the end of the test.
Start Quiz
Mobile App Design Quiz # 2
End Quiz
Question
1
of 30
00:00
Which is the best example of a design metaphor?
Adjusting the volume by clicking a button
flipping to the next page by swiping
A green "answer" button for incoming calls
What is the term "Feedback" (within the context of a design principle)?
When it is very clear and obvious how to use an interface
When you ask people what they think about the design
Communicating clearly to the user the action they have undertaken
In typography, the x-height is
a typographic unit
the distance between the baseline and the mean line in a typeface
the distance between the top of the tallest letterform to the bottom of the lowest one
half the distance from the baseline to the cap height
Which type of motivation is most likely to sustain behavior change?
External
Amotivated
Intrinsic
Introjected
"This behavior feels good" is an example of what type of motivation?
Intrinsic
Introjected
Amotivated
Integrated
What size is an app icon for the App Store?
120 x 120
80 x 80
1024 x 1024
152 x 152
Which of the following is the most likely icon size for an iPad
180 x 180
60 x 60
120 x 120
76 x 76
Which is the best definition of a mobile design pattern?
a texture, such as stripes
a color scheme
a general, repeatable solution to a commonly occurring problem in software design
a cohesive branding message expressed through typrography, color, logo, etc.
Symmetrical and Asymmetrical are design sub-principles with different meanings depending on which Principle you are referring to. Which two Principles do they belong to?
Balance and Affordance
Unity and Balance
Unity and Scale
Unity and Proximity
Some design principles related to Gestalt psychology include:
Similarity, proximity, and continuation
Unity, variety, and contrast
Balance, hierarchy, and emphasis
What is Cognitive Load?
Load related to the executive control of working memory (WM)
Nothing, it is a made up term
The load exerted on a series of cogs, collectively known as Cognitive
Cognitive Load is the load exerted on the managerial execution of systematic command processes
Pandora suggesting songs to users but giving users the final say in accepting a recommendation is an example of:
competence
relatedness
autonomy
Contrast of size or scale is part of which Design Principle(s)?
Emphasis and Balance
Proportion
Rhythm
Unity
What is a necessary tool for turning quantitative research results into user segments?
Eye-tracking studies
Persona hypotheses
Clustering analysis
Follow-up qualitative interviews
Which of the following is not a type of behavior in the Fogg Behavior Grid?
Path
Dot
Note
Span
True or False: Downloading a mobile application is an example of a "least important behavior"?
False
True
What is 'flow' as used in gamification principles?
Flow is the mental state of operation in which a person in an activity is immersed in game play
Flow is gaining points on a continuous basis to reach new levels of game play
All of these
Flow is the process of reaching new levels.
Skinner operant conditioning relies on:
Variable ratio rewards
Extrinsic rewards
Intrinsic rewards
According to Alan Cooper, what is the "elastic user"?
A specific "placeholder" persona intended to capture a wide and unpredictable range of behaviors not covered in other personas
A highly flexible and motivated user, requiring little contextual support or extrinsic motivating factors to engage with a product
A user who expects to access your content across multiple devices and contexts
A derogatory term for the tendency of different stakeholders in the design process to define "the user" based on their own personal goals.
What is an "affordance"?
A behavior that the designer expects the user to exhibit
An actionable property between the world and an actor
Budgetary constraints by "buyer" user types
A visible interface element
What are the four types of Balance?
Symmetrical, Asymmetrical, Radial, Overall
Symmetrical, Asymmetrical, Overall, Common
Symmetrical, Asymmetrical, Radial, Rectangular
Symmetrical, Asymmetrical, Circular, Overall
Which of the following is not a classic example of gamification?
Laser Tag
Fantasy Football
Loyalty Programs
LinkedIn's Progress Bar
Which are relative units of measurement when using style sheets?
percent(%) and em
pixel(px) and em
percent(%) and pixel(px)
percent(%) and point(pt)
In Gestalt theory of visual design, which one of these is NOT a law of perceptual organization?
Common Fate
Good Figure
Tetradic Colors
Similarity
Especially on mobile devices, password masking (i.e. replacing password field characters with asterisks) can:
prevent HTTPS from transmitting the information securely
greatly improve security
result in users choosing more complex and secure passwords
reduce usability and increase errors
What causes Overall Balance?
All the elements being in Unity
Balance arranged around a central element
The overall balance of a design
A Mosaic form caused by containing too many elements
Which of the following is NOT a type of motivation according to Self Determination Theory?
Introjected
Amotivated
Identified
Related
Which of these elements are not included in the Fogg Behavior Model?
Trigger
Ability
Motivation
Reward
Which is not a type of symmetry?
Radial
Proportionate
Approximate
Bilateral
"This behavior is part of my identity" is an example of what type of motivation?
Intrinsic
Identified
Introjected
Integrated
Submit Test
Prev Question
ABCd
Next Question
Mobile App Design Skill Assessment
Login to see Skill Score (It's Free)
Your Skill Level:
Poor
Retake Quizzes to improve it
Start Assessment
Mobile App Design Skill Assessment
Login to see Skill Score (It's Free)
Your Skill Level:
Poor
Retake Quizzes to improve it
Start Assessment