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Mobile App Design Skill Assessment
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Quiz # 1
Mobile App Design Quiz # 1
Instructions
Quiz:
Mobile App Design Quiz # 1
Subject:
Basic Mobile App Design
Total Questions:
30 MCQs
Time:
30 Minutes
Note
Do not refresh the page while taking the test.
Results along with correct answers will be shown at the end of the test.
Start Quiz
Mobile App Design Quiz # 1
End Quiz
Question
1
of 30
00:00
True or False? A Gamified experience releases dopamine into the player's brain.
False
True
Which is the best example of "direct manipulation"?
Adjusting the volume by clicking a button
Playing a game by swiping
Turning a phone off by clicking a button
Which control UI would best represent a binary decision?
a system button
a stepper
a switch
pixels(px) is an absolute unit of measurement when using style sheets
True
False
What does PPI stand for?
Points Picked Information
Points Per Index
Pixels Per Inch
Pixels Per Index
True or False? The basic principles of Self Determination Theory operate universally, but with some unique cultural twists.
False
True
Which of the following is a software program for a mobile device?
Web applications
Native applications
True or False? Beautiful design has no impact on user motivation.
False
True
What is the difference between a bit map and vector image?
Bit maps are made up of 255 colors. Vectors are made up of millions.
Bit maps were first pixels. Then later called Vectors.
Bit maps are mostly used in the artistic industry, while Vectors are used in scientific fields.
Bit maps are made up of pixels. Vectors are defined by mathematical equations.
A player who favor scenarios in which they're rewarded for completing tasks and earning the recognition of other is known as a(n) ______.
Explorer
Socializer
Killer
Achiever
Hierarchy refers to:
The relative size of elements in a design
The direction a viewer's eye should move through a design
The area of emphasis in a design
The order of importance of each element in a design
The techniques used for keeping players in game and not leaving (logging off or closing the application) are often called:
monetization techniques
acquisition techniques
engagement techniques
win-back techniques
What do you call the concept of visual equilibrium?
Rhythm
Balance
Emphasis
Proportion
True or False? It is generally best to design a gamification experience with only one player type in mind.
True
False
Which pair of words differentiates between fonts with or without the small finishing strokes on the ends of a character?
Traditional and Modern
Cut and Curved
Sharp and Rounded
Serif and Sans-Serif
True or false? 1em is equal to the current font size.
False
True
What is the recommended dots per inch (dpi) for images intended for display on the web or mobile devices?
150 dpi
72 dpi
350 dpi
300 dpi
What should come first when approaching a design project?
The features the product will feature
The technology the product will need
Establishing the product's goal
The budget the project will need
The 3 most basic shapes in visual design are known as PLP. What does this stand for?
Point, Location, and Point
Picture, Lumination, and Primrose
Point, Line, and Plane
Part, Line, and Parcel
Why is Consistency so important?
Designing different interfaces to perform identically reduces cognitive load and enables users to quickly transfer prior knowledge to unfamiliar products
It helps improve the aesthetic quality of a product, furthering its appeal to the market
Consistency is not particularly important, and most designs operate completely differently with little or no problem on the part of the user.
What aspect of gamification causes its players to form habits?
The rewards and accomplishments
The simplicity of a game's flow
The visual stimuli within the game experience
The difficulty of endgame material
Which should be the minimum target area for each item in a collection view?
70x70 points
5x5 points
10x10 points
44x44 points
What is "banner blindness"?
An inability to track the eyes consistently from left to right
A usability problem that occurs when page advertisements are too visually distinctive, drawing attention away from the main content
A tendency by users to ignore visual elements that look like advertisements
A significant accessibility concern for disabled users
Which Principle states that "hiding certain functions can be advantageous in interface design"?
Proximity
Hierarchy
Affordance
Visibility
What is a typeface "family"?
the use of serif and sans-serif in the same document
different fonts that work well with each other
multiple styles and weights of the same typeface
a portfolio of typefaces made by the same designer
What is this principle? "Altering the basic theme achieves unity and helps keep interest"
Theme with variation
Proximity
Similarity
Affordance
What is the 3 F's of Design?
Function from Form
Function follows Form
Form follows Function
Form from Function
Digital type is generally created as what kind of file type?
Rasterized web safe JPG files
Vector glyphs
Still frame GIF files
Transparent PNG files
Which of these frameworks focuses on status and score to motivate competitive behavior?
Company race
Competitive pyramid
Gentle guide
Competitive collaborator
What is a weakness of A/B testing?
It is typically very expensive
It is not statistically robust
There are no good guidelines for implementing it in a scalable manner
Its impact is generally limited to incremental and local improvements
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