Correct Answer: Storing data in GRAM with functions such as glDrawPixels, glTexImage2d
Explanation:
Note: This Question is unanswered, help us to find answer for this one
OpenGL Skill Assessment
Your Skill Level: Poor
Retake Quizzes to improve it
More OpenGL MCQ Questions
How many dimensions are supported when performing texture mapping?
What kind of polygons can OpenGL draw?
What is the difference between glBlendFunc and glBlendFuncSeparate()?
What is the non-official name for glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO)?
What is "pixel packing"?
How many cycles does it theoretically take for a single OpenGL call?
Which is a function NOT used for rendering vertex arrays?
Will a PNG file directly uploaded to a GPU, using the fixed-function pipeline, render with the expected content?
How many texture units are there in OpenGL?
What does the Blend Equation do?