MCQs > IT & Programming > Game Development > The 3D Graphics Rendering Pipeline accepts the description of 3D objects in terms of vertices of primitives (such as triangle, point, line and quad), and produces the ____ value for the pixels on the display.

Game Development MCQs

The 3D Graphics Rendering Pipeline accepts the description of 3D objects in terms of vertices of primitives (such as triangle, point, line and quad), and produces the ____ value for the pixels on the display.

Answer

Correct Answer: Color

Explanation:

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