MCQs > IT & Programming > Unity3D > A 2048x2048 pixel resolution image with format uncompressed RGBA 32 bits (without mipmaps) will take up how much memory when loaded?

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A 2048x2048 pixel resolution image with format uncompressed RGBA 32 bits (without mipmaps) will take up how much memory when loaded?

Answer

Correct Answer: 16 MB

Explanation:

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